1. The Planet
Name:AerthyraSize: ~50× larger than EarthGravity: Slightly heavier than Earth, creating denser bodies and slower agingWater Coverage: 50% oceansLand: 51 massive continents, each larger than Earth's largest countriesClimate: Extreme—vast deserts, endless forests, frozen kingdoms, storm continentsLey Density: Extremely high; magic saturates the planet itself
Because Aerthyra is so large:
Travel takes years, not weeks
Civilizations evolve independently
Myths are often true in one continent and false in another
No single empire has ever ruled the whole world.
Not even the gods.
2. The Binary Suns
Aerthyra orbits two suns:
Sol Aurex (The Golden Sun)
Bringer of growth, order, life
Stronger during long summers
Empowers Elven magic
Sol Noctis (The Ash Sun)
Dim, red-black, slow-burning
Bringer of decay, ambition, wrath
Empowers Demonic magic
When both suns align (once every 73 years):
Gods become strongest
Reality thins
Cataclysms occur
Kael was born during such an alignment.
That was not coincidence.
3. The Twelve Moons
Each moon governs a metaphysical law:
Lunara – Time
Vael – Memory
Thryx – Blood
Elios – Fate
Moruun – Death
Ishka – Madness
Seren – Healing
Khar – War
Nyxa – Shadows
Aurel – Faith
Bram – Flesh
Oros – Balance
Gods draw power from moon convergence.Kael later learns how to silence moons—temporarily.
That knowledge nearly destroys the world.
4. The Races of AerthyraA. Elves – The Eternal Bloom
Appearance
Fair-skinned, luminous
Tall, slender, symmetrical
Eyes reflect moonlight
Appear ageless after maturity
Aging
Do not age physically
Can be killed
Memory overload can break them
Magic Affinity
Water – Healing, purification, regeneration
Air – Speed, levitation, sound, storms
Plant – Growth, binding, regeneration, living cities
Cultural Curse
Emotionally distant
Fear change
See humans as temporary
See demons as errors
They believe stagnation is peace.
They are wrong.
B. Demons – The Undying Ember
Appearance
Dark-skinned (obsidian to deep crimson)
Horns or markings vary by lineage
Eyes glow faintly in darkness
Aging
Do not age
Grow stronger through conflict
Emotionally volatile but honest
Magic Affinity
Dark/Shadow – Fear, concealment, corruption
Fire – Destruction, rebirth, rage
Earth – Strength, resilience, shaping land
Cultural Truth
Demons value strength and loyalty
They do not worship gods
They respect Kael before humans ever did
Demons understand one truth early:
Power always demands a price.
C. Humans – The Burning Moment
Appearance
Skin tones similar to Copperish
Compact, powerful builds
Expressive faces, intense eyes
Aging
Lifespan: ~120 years
Peak physical years are short
Mortality defines their culture
Magic
None.
Humans cannot channel raw magic.
But—
Human Skills Are Not Mundane
Through discipline, training, and obsession, humans develop Skills that:
Bend reality slightly
Mimic magical effects
Do not rely on ley energy
Examples:
Sword mastery that cuts magic
Speed that outruns spells
Endurance that ignores wounds
Focus that resists divine influence
Gods fear humans most.
Because humans cannot be commanded magically.
Kael's upbringing among humans saved him.
5. The Gods – The First Thieves
Nature
Not creators
Born from the first alignment of suns and moons
Feed on belief, fear, sacrifice
Powers
Creation
Destruction
Full access to all magic
Reality alteration within belief range
Aging
Do not age
Can be weakened
Can be sealed
Rarely truly destroyed
The Lie
The gods claim they made the races.
The truth:
Elves evolved with the world
Demons formed from planetary pressure and fire
Humans adapted faster than gods could control
Gods simply arrived first.
And took credit.
