[(A/N: I'm trying a different text length. I don't want people reading on phones to have to deal with huge blocks of text. If this is better, do tell me, so I can go back and fix my past chapters)]
(Next morning. Axel. Hanks POV)
I wake up to the sun shining in my eyes once more, and after cursing it once more, I get up and get clothed before heading out.
(Guild)
Entering into the guild, I see, smell, and hear what you'd expect. Delicious food, idle chatter and gossip, along with a dozen adventurers sitting around. I once more sit down at a table, and once again order a basic meal despite having a decent bit of money this time.
It was as I was eating that a familiar ding sound went off and a familiar panel appears stating
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Skills [Enhanced smell] [Enhanced hearing] [Enhanced sight] [Enhanced touch] Have all reached level 10.
Would you like to fuse them?
Yes/No
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Seeing this made my morning mood very good. I immediately selected the 'Yes' option and watched as a loading bar appeared stating it's progress.
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Load at 5%... Load at 12%... Load at 32%... Load at 69%... Load at 100%
LOAD COMPLETE!
New skill acquired [All sense (Passive)]
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Like when I first got the skills, my senses increased drastically. But unlike before, there was no feeling of sensory overload; it felt like my senses were always like this since birth (Which obviously wasn't true.) So I checked the description and it read.
(This skill enhances all senses by a dozen, which can then be multiplied further by 2 - 100 times more by user. Unlike the inferior versions, this skill does not cause senses to overwhelm the user)
Having a base increase of 12x is amazing, and being able to multiply that further is crazy. I'm also happy it doesn't overwhelm me anymore, cause that experience was not pleasant in the least. But before I could think any further, another ding goes off; and the panel that appears, stuns me for a few seconds.
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The system has finished the world jump feature and has unlocked it
Would you like to jump worlds?
(System note: Upon entering a new world a quest will be generated and the host must complete it before leaving the world. Once quest is complete, you are free to travel back and forth from that world to others at will, and can set a time dilation anywhere from 1:1 all the wat up too complete freeze)
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Looking at this excited me, but also made me hesitant, questions like 'Will it be a difficult world? What type of quest?' Swirl around in my head like a violent tide, one always interrupting another. Thankfully the system pulled me out of it before I figuratively drowned in my own thoughts.
[Host may choose from pre-selected options. Each world will be on par with the users current power level]
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(Difficulty ranking: Very low, Low, Medium, Hard, Very hard, Nightmare)
(Very low power scaling: LVL 1 - 10. Total stat expectancy: 25 - 55)
(Low power scaling: LVL 11 - 20. Total stat expectancy: 60 - 140)
(Medium power scaling: LVL 21 - 40. Total stat expectancy: 200 - 450)
(Hard power scaling: LVL 41 - 75. Total stat expectancy: 600 - 1,400)
(Very hard power scaling: LVL 76 - 130. Total stat expectancy: 2,000 - 6,800)
(Nightmare power scaling: LVL 130 - 200+. Total stat expectancy: 10,000 - 50,000+)
(Note: Power scaling and stat points work differently for other beings, this is to give an accurate count of level and total stat points user should have before attempting these worlds. In the hosts case, while being under leveled, host has stat requirements met, permitting them to enter higher difficulty worlds)
{Highschool DXD: Difficulty Low - Nightmare}
{Pokemon: Difficulty Very low - Nightmare}
{HOTD (Highschool of the dead): Difficulty Very low - Low}
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It seems christmas came early this year... 'Does this world even have christmas?' Pushing the thought aside, I focus on my limited options. DXD is out for obvious reasons, no need for explanation there. Pokemon and HOTD are both okay, but the chance of finding a random high level pokemon is a little too high to ignore. Which leaves me with HOTD, with a manageable power level.
If I add up all my stat points, I have a total of 181 total points which is more then enough for Very low, along with Low difficulty. So making up my mind, I choose highschool of the dead as my world jump target.
[World of HOTD has been chosen, Will shortly make jump there.]
[Note: The virus will not affect host due to system interference. You may do as you please.]
Seeing this was a big relief, it would've sucked to end my journey so soon. I was planning to play it safe, but I guess that's unnecessary now, as the virus won't affect me. So taking the systems great advice, I prepare for world jump.
[Beginning world jump!]
[Freezing current world!]
[Jumping in!]
[3]
[2]
[1]
[Jumping now!]
Once the system finishes its countdown and begins the world jump, I feel my body was being stretched and squashed, but not in a painful way; but definitely disorienting.
[Highschool of the dead. Fujimi Highschool]
I suddenly appear in a empty classroom, well except for the corpses of dead people, and let me tell you that having 12x smell was not doing me favors here. I immediately start vomiting the contents of the meal I just ate onto the floor, and continued to retch for a few minutes.
And after awhile, I get somewhat used to it; and can actually breath normally now, somewhat normally anyway. Even as I stand here trying to adjust, I could hear screams from afar, the low groans of zombies, and the sounds of a nailgun? 'Must be Kohta Hirano. I still feel sick, this was a bad idea' I shake my head and steady my breathing before hearing a ding and a panel appears.
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{New quest!}
{Protect the protagonists of HOTD until they reach Rika's house}
{Rewards: +10 in every stat; +5 LVLs. Refined steel katana; skill [Basic swordsmanship]}
{Consolation rewards: Random item (Common - epic) rank}
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I look at the screen and am surprised, but like what I see. Yet one thing is odd, there's no penalty for failure. And once more the system hears my thoughts (How it does; I don't know.)
[The system see's no reason to impede host progression. Should the host fail, the system will send host back to konosuba, and refresh world in 24 hours for another attempt. The consolation reward if to encourage the user to go to new worlds, as even after failing you gain something. But each time you fail, the item has lower chance of being high tier.]
"Have I ever told you how much I appreciate you over any other system?" I could not be more happy and relieved by this news; as most systems have a pretty bad penalty for failure (Solo leveling system, we're looking at you.) And I also gain an item for trying.
Now with all of that out of the way, and having had time to calm down from throwing up. I push forward and out the door, and was immediately hit with a fresh wave of rotten corpses and decay; causing me to vomit once more. 'This is going to take a while to get used too'
(A few minutes later)
I, having finally calmed my stomach, am walking down the corridor following the sound of groaning. And as I get closer, it begins to get louder.
Turning a corner I meet a dozen zombies, that upon hearing my footsteps charge at me with ravenous hunger. And as they approach me, a spear appears from thin air and I use it to pierce ones head.
The other zombies, less then scared or hesitant, continued their assault on me; to only be met with air wherever they struck. Each strike was either dodged or blocked, while some I counterattacked; slowly dwindling their numbers.
Each of their heads were either crushed or pierced, rendering them completely dead. and once there was only one left, I didn't immediately kill it; and instead let it bite me. This was the highest level zombie so I wanted to see how strong they were.
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Zombie.
Level 6.
Hp: 60. (HP reduced due to undead state)
Mp: 10. (Mp reduced due to undead state)
(All stats reduced by half due to undead state)
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Hank.
Level 6.
Hp 340 -> 332
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It goes without saying that I was a little disappointed by how weak they actually were, not to mention barely getting any XP from them. Though the high quantity of them counteracted the low stats, I suppose.
I continue exploring the school, killing every zombie I come across; which was a lot of them. 'I'm guessing this world is going to go somewhat similar to the canon, atleast I hope so; cause I have an idea before leaving' I continue walking along the school halls and finally find my way out, seeing a large horde outside.
"System, any items I pick up here, will I still have them once leaving?"
[The host will keep all items, regardless of quest completion]
Seeing the systems confirmation, my face broke into a wide grin. In an apocolypse, there are no laws; nothing stopping me; and nothing holding me back from stealing a shit ton of cash. Everything is abandoned, and that includes most houses and definitely banks.
"System, can you bring up a map?" I ask, knowing so far the system has been nothing but helpful, and was rewarded for asking; as a map showing me the entire area I'm in. "System, mark any banks, big or small, on the map" and once again the system complies as a few small banks are marked on the map.
So, now having my plan set; I walk out and begin a slaughter on the horde in front of me. Slashing, stabbing, crushing, bashing, punching, and kicking; I used them all and was mowing them down without problem. I even leveled up twice from the amount that was there.
(An hour of killing zombies and approaching the bank later)
Arriving in front of the bank, covered in blood, flesh, and guts; I walk up to the entrance and open the doors, finding dead bodies and a few zombies; which I quickly killed. And exploring the insides, I quickly find where they store the money; which all were still intact, yet some were covered blood (No surprises there.)
And as I stand there, it dawns on me 'How the fuck do I open these?' I stare at the metal boxes annoyed for a few moments before deciding 'Fuck it' and try to force them open. Now, while this does seem stupid, it wasn't that bad of an idea; as I have 39 in Strength.
Creak!
Creak!
Cre- Snap!
After a few moments of pulling, the front of the metal box snapped off, revealing a lot of yen inside. I quickly take around 150 - 200 yen and put it in the system, gaining 10 wealth from it; revealing that the ratio for the system and Japanese yen is around 15:1.
And realizing that, I begin taking all the money and storing it in the system; my wealth rapidly rising from what it was.
(An hour later)
After taking all the money, a prompt appears stating that one of the main characters had died, and I was being sent back to konosuba. I didn't have time to prepare before feeling the stretching and squashing again.
(Konosuba, Guild. Same time when left)
Reappearing at the tavern, completely cleaned of blood; I look around and nothing had changed, confirming that time had indeed been stopped when I left.
I get up and walk back to the inn and up to the room I'm renting currently, and once inside I sit on my bed and open my status panel, along with skills.
--Status--
Name: Hank.
Age: 17.
Level: 6 -> 8.
Race: Human.
Hp: 340 -> 360.
Mp: 200 -> 220.
STR: 37 -> 39.
END: 34 -> 36.
DEX: 31 -> 33.
INT: 20 -> 22.
WIS: 21 -> 23.
LUK: 38 -> 40.
Total wealth: 37,300 -> 147,231.
--Status--
--Skills--
[Innate talent (Passive)] [Active talent (Passive)] [Resilience (Passive)] [All sense (Passive)] [Farming. LVL2] [Crafting. LVL6] [Trap making. LVL5] [Close combat. LVL1 -> LVL4 [Archery. LVL1] [Spearmenship. LVL1 -> LVL3] [Camouflage. LVL1 -> LVL2]
--Skills--
Looking at my stats and skills, I was pretty satisfied; but a panel with something I didn't expect appeared, and I was quite excited.
[Host has failed the quest, thus only gaining a random item]
[Rolling for item... Rolling for item... Rolling for item... Item aqcuired!]
[The exosuit from the series (EXOPRIMAL) Deadeye has been obtained]
--(Item analysis)--
Item type: Armor.
Item rarity: Epic.
Exosuit type: Assault.
Name: Deadeye.
Description: Deadeye is an easy-to-use, all-purpose exosuit that specializes in engaging enemies from medium to long distances. Its primary weapon is a low-recoil assault rifle that can be used to engage targets at a distance while aiming down its sights. Deadeye can also use a powerful palm strike to repulse enemies that get too close.
Weapon: Ravager; A full auto assault rifle.
Weapon skill: Rifle grenade; A grenade round that explodes on contact.
Suit skill 1: Thrust attack; A powerful strike that knocks back enemies. Can also be charged for increased impact and range.
Suit skill 2: Od: Cluster Salvo; Deploys multiple heavy weapons built into the armor that unleash overwhelming firepower straight ahead.
(Author note: I can't describe things well, so just look up exoprimal deadeye)
--(Item analysis)--
