Chapter 138: Changing the World in Azeroth
Zhou Ning was a little stunned—he had been completely convinced in the first half that this was The Lord of the Rings. After all, everything matched, melee mages, elves, and even orcs, which also appeared in The Lord of the Rings.
But the moment he saw the name "Lothar," it suddenly clicked—damn it, wasn't this World of Warcraft? And that so-called melee mage—hell, wasn't that just a paladin?
As for the kingdom he had mistaken for Rohan, it was clearly Lordaeron. Although he couldn't recall the exact plot of World of Warcraft, he had a strong impression that things were going to get very dangerous soon!
This simulation was destined to be full of blood and chaos.
Fortunately, it seemed he had arrived early in the storyline. There should still be a buffer period—maybe he could still turn things around.
It would all depend on his talent in the simulator.
The simulation continued.
[Year 7, May 17. Due to the language barrier, you and the "Old Grandpa" traveling with you can only understand the name "Lothar," and the rest of your communication is like chickens talking to ducks. Still, you sharply realize—this really could be World of Warcraft!]
[Year 7, May 19. With the idea forming in your head, your suspicions are soon confirmed. By probing indirectly, you learn that this country is Lordaeron. The current date is Year 7, May 19 of the Dark Portal calendar—exactly as expected. The reigning king is Terenas Menethil, one of the most tragic figures in game history. His son, Arthas, is currently only eleven years old. It'll be at least ten more years before he becomes the patricidal death knight of the future—still a long way off.
Upon confirming this, your first thought is: yes, getting stronger is important, but perhaps... you could also use puppet alchemy to change this world. Hopefully the bronze dragons won't come after you for it.
That evening, you took inventory of all your assets—and the result shocked you. As the second-in-line heir to House Rodane, your total disposable wealth amounted to only 7,000 gold coins—and they weren't even accessible yet. Even if they were, trying to change the world with just 7,000 gold coins was basically impossible.]
[Year 7, May 20 – September 21. Before officially launching your plan, you decided the first step was to learn the local language. Four months later, you finally mastered it. You could now communicate fluently and read and write without difficulty—no more pretending to be a mute child. You've acquired the skill: Common Tongue (Expert Level).
During those four months, you weren't idle either. You made initial contact with the supernatural forces of this world. Thanks to the influence of House Rodane, you easily gained access to the Light. In fact, the one who cast Holy Light on you when you first arrived was Archbishop Alonsus Faol—the founder of the Paladin class and the Order of the Silver Hand, and also a friend of your companion, Lothar.
Thanks to your charisma and warmth, you quickly became friendly with Alonsus. According to him, you have potential in the Light, as you possess the three virtues even the Light itself recognizes: tenacity, respect, and compassion. After months of training, although you have not yet become a paladin, you have begun to grasp the fundamentals of Holy Light. You can now harm enemies with it and heal yourself or allies. (You've learned the combat skill: Holy Light.)]
[Year 7, September 22. In order to raise more funds, you started looking for ways to make money. Lothar told you that the fastest methods were all written in Lordaeron's legal code. You couldn't be bothered to listen. After your own observations, you found that this world's literary market was filled with smutty novels and third-rate adventure stories. It seemed like there was a huge opportunity in being a plagiarism king.]
[Year 7, September 23. After some basic preparation, you began your writing career, submitting manuscripts to various publishers in the Kingdom of Lordaeron. After some consideration, your first novel was the universally acclaimed power fantasy: Harry Potter.]
[Year 7, October 2 – November 7. Your novel began serializing in Lordaeron's top publishing house, and it caused a sensation upon publication. While Azeroth was a world full of supernatural forces, your "magically reworked" version of the wizarding world captivated the people of Lordaeron. Countless people began searching train stations for Platform 9¾. Your fame started to spread across the kingdom—many now recognized you as a talented noble. (Wealth +2, Happiness +1)]
[Year 7, November 8. The second Harry Potter book began serialization. It brought you both fame and fortune—but still not enough money. So you decided to "double-open." Your next book was a modern power fantasy: The Count of Monte Cristo. Thanks to your previous reputation, this second book quickly attracted public attention. As the protagonist Dantès found his treasure, became the Count, and achieved his revenge, all of Lordaeron collectively felt the thrill. (Wealth +2, Happiness +1)]
[Year 7, November 20. With both Harry Potter and The Count of Monte Cristo serialized, your fame only grew. Even King Terenas Menethil and Prince Arthas became loyal readers. You were now considered one of the best writers of your time.]
[Year 7, December 9. The Count of Monte Cristo finally concluded. Critics hailed it as the most legendary popular novel in Azeroth's history. It would go down in history—and thanks to your body of work, you had accumulated a sizable fortune. (Wealth +5, Happiness +1)]
[Year 7, December – Year 8, March. With enough capital in hand, you began implementing your grand plan—to change the world. Based on your description, a team of artists began creating a manga called Yu-Gi-Oh!. With your fame and your willingness to spend heavily on promotion, the manga quickly spread across Lordaeron. Many people became familiar with this new form of battle called "Duel Monsters."
Meanwhile, as the Yu-Gi-Oh! manga gained popularity, you began producing a batch of Yu-Gi-Oh! cards and released them for sale in Lordaeron.]
[Year 8, March – September. The results were beyond your expectations. With your and your family's full backing, the Yu-Gi-Oh! card game quickly swept through Azeroth. From Lordaeron to the Gnomish Kingdom, to the Dwarven Kingdom—you could see people playing cards everywhere.
In addition, your puppet alchemy also made a major breakthrough. Through extensive research, you successfully created an "Alchemical Dragon." The formula was sourced from Tol'vir archaeology: the ancient Tol'vir used materials like Pyrium-Laced Crystalline Vial, Sands of Time, Truegold, Flask of the Winds, Flask of Titanic Strength and Deepstone Oil. to craft something called the "Vial of the Sands." By combining this with your puppet alchemy, you successfully created an alchemical dragon—and for your own amusement, you sealed it into a card and named it Slifer the Sky Dragon.
You've acquired the recipe: Slifer the Sky Dragon.]
Unlike the in-game mount, this version of Slifer had legitimate combat power. According to Lothar, its strength was on par with his own. That meant it was extremely powerful—after all, in the movie version, Lothar could fight the orc chieftain evenly, making him one of the top-tier powerhouses in this world.
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