Sitting in his seat, Ben quietly started a new game. This time, he finally collected the key to unlock a spear.
Compared to bows and swords, this spear was more well-rounded, as it could be used for both close combat and ranged attacks.
After using it for a bit, Ben felt it was pretty good.
Another interesting thing for him was the dialogue in the game. Everyone's dialogue was different.
Aphrodite, Dionysus, Hades, Poseidon – one by one, famous gods from Greek mythology kept appearing. Ben didn't really understand what these gods were saying.
He just clicked randomly, choosing whatever skill panel had the highest numbers.
As for any requirements or combinations, he didn't understand them at all yet.
Phew, finally met the BOSS!
So that's what the BOSS looks like!
After playing several games in a row, Ben felt that his luck was pretty good this time. He randomly got a special blue attack from Aphrodite, and with the spear's ranged attacks, he made it to the BOSS room with some close calls.
Unfortunately, even with the last-chance ability, he still couldn't survive against Nemesis.
One more game! Next game, I'll definitely beat this BOSS.
Looking at the Prince of the Underworld reviving in the River Styx, Ben couldn't help but sigh.
At this moment, Zack, sitting opposite Ben, also sighed.
"Damn, the second level BOSS is a Hydra!"
??????????
Ben, sitting in his seat, was slightly stunned.
Wait, what did Zack just say?
He quietly stood up from his seat and looked at Zack's Switch screen.
A scene similar to lava, but Zack's health in the game was already critically low.
In front of him was a giant skeletal snake. As its health dropped to one-third, several more heads popped out from the surrounding lava.
But what caught Ben's attention was this:
Why was Zack's attack so high!?
Why was Zack's total health so low, only 34 points?
And why didn't Zack's sword have a thrust on the third attack? And why did hitting people heal him?
In that instant, many questions popped up in Ben's mind.
"Ah! Too bad!" As the Hydra's heads spat out a cloud of blade-like attacks, the Prince of the Underworld in Zack's game had his last bit of health wiped out. Hitting people did heal him, but it wasn't enough in time.
"Zack, how is your health so low, and how can you heal by hitting people? And why is your attack so high?" Ben couldn't suppress his curiosity.
"Oh, that... I came across a room with a hammer icon. It gave me a blessing that lowered my max health but healed me when I attacked enemies. Then, in the shop, I found another hammer. I had 150 gold at the time, so it gave me a recovery that canceled attack delays. As for the attack power, I got lucky this game. I gave some Nectar to Aphrodite earlier, and she gave me a keepsake that started me off with Aphrodite, and she also gave me an epic-level attack skill." Zack said with a smile.
Hammers, Nectar, epic-level skills?
What are those things?
Why hadn't he seen any of them after playing for so long?
Were they even playing the same game?
At that moment, Ben was full of questions.
"Hammers are a type of blessing, too. They can change the weapon's attack style. Ben, haven't you seen them?" Hannah added from the side.
The strange sound was like a sharp knife piercing the heart of someone with terrible luck.
Regarding the hammers, Lucas, just like in the previous life, added a guaranteed mechanic to the game.
The hammers that appear in the shop are random, but from the first to the third level, two hammers will be guaranteed to appear, and they won't be from the same level type.
As for if you don't see one on the first level...
Then it's probably best not to buy lottery tickets or open boxes today.
"People's joys and sorrows are not shared. It's almost our turn. Let's get ready to eat." Ben quietly turned off the Switch in his hand.
..........
Compared to some players with bad luck shedding tears, most players with average luck and those who were lucky were finding the experience of "Hades" to be super good.
Although, like in "Dark Souls" and "Bloodborne," the Prince of the Underworld kept dying and going back home when trying to escape from hell.
But it was really fun to play!
That was a common feeling among all the players of "Hades."
Especially the action system in the game, combined with the blessings of the Greek gods, made it incredibly fun to play.
If there was anything wrong, it was that the game was a bit addicting.
And it was also a real grind!
Because the game had collectable elements, players needed to collect Nectar to unlock favor with the gods of Olympus. At the same time, you could also collect elements to strengthen your character and weapons.
For example, Titan Blood could strengthen weapons and could be obtained the first time each weapon was used to pass the Fury sisters.
The Titan Blood was a necessity to strengthen weapons. Therefore, players had to start grinding until they were dizzy.
Some players passed the first big level with gauntlets or guns, but they could never get past it with a sword or bow.
What to do in this situation?
Just grind!
Raise the level of the keepsake you can carry, and grind more Dark Crystals to strengthen the abilities of the Prince of the Underworld.
Plus, the gods of Olympus you encounter each game are different, and the blessings they give are different each time. At the same time, each game doesn't take too long, which makes the game feel so addicting.
Many players were thinking it would only be a few minutes, and they would play one more game before going to sleep.
Or they would grind two more keys so they could unlock skills. They'd grind a few more crystals so they could add one more skill point, along with renovating the house and grinding Nectar to unlock the favor of NPCs.
Every time you achieve the goal you set for yourself, you'll find that it seems like there's another new goal that's about to be achieved!
Thus, time unconsciously slips away.
'I'll just play one more game'
As you keep saying that, two or three hours pass without you realizing.
With the launch of "Hades," players online were also feeling very surprised after experiencing it.
After all, the impression that "Resident Evil" and "Bloodborne" had left on them was too deep.
Even though Lucas had confidently stated on his official blog that this was a very fun game, the players initially didn't believe it.
But as they experienced it and saw some streamers on the live streaming platform,
Many players then realized that they really did misunderstand Lucas this time!
Although in the game, players controlled the Prince of the Underworld to escape from hell, and they died many times.
They felt very little frustration because the process of playing was so fun.
At the same time, some of the game's plot content and combination gameplay were talked about a lot by many players online.
"Have you guys played Lucas's 'Hades'? Lucas didn't lie this time! It's especially fun to play!"
"+1. I didn't believe it at first, but after playing it for a while, it's really interesting, all kinds of skill combinations are simply invincible!"
"The spear's special attack is super useful!"
"I think Ares' Doom curse is especially powerful. The damage to the BOSS all depends on him!"
"Nonsense, Poseidon's wave is simply invincible. After learning it, you can just dash mindlessly without attacking!"
"Haha, giving Nectar to Nemesis after defeating her is just too cute and moody!"
"And when you guys are decorating the house, once the lounge is done, there's a little maid named Dusa who is super cute!"
"Damn! This is the story of the Prince of the Underworld escaping from hell. Are you guys doing a dating sim here?"
"But seriously, this game is really addictive, thinking about playing for a while, but two or three hours pass without realizing it!"
"That's right, it's super interesting, but it costs a bit to use the controller! I used too much force, and my thumbstick drifted! I can only buy a new controller!"
"So this is Boss Lucas's goal? A game made to sell controllers!"
(End of chapter)
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