Arventia Online had many, many boss fights, but among the most notorious, Amaras' battle was always ranked near the top. It wasn't something players could brute-force with raw stats or numbers alone.
The enemies in this phase were, individually, manageable, not nearly as overwhelming as some late-game bosses.
But together?
They formed one of the most absurdly dangerous combinations in the entire game!
Some veterans even argued that Phase 2 was harder than Phase 3, the actual fight against Amaras himself. And there was a very good reason for that.
First, the Twin Deathguard Knights.
Not only did they have monstrous AOE swings—wide enough to wipe out an entire party in a single careless moment—they were also heavily armored, packed with ridiculous defenses. And the worst part was the kill condition: you had to defeat both of them simultaneously, or at least within five seconds.
