local function addCardToInventory(player, cardName)
local inventory = player:FindFirstChild("CardInventory")
if not inventory then
inventory = Instance.new("Folder")
inventory.Name = "CardInventory"
inventory.Parent = player
end
-- Check if player already owns the card (optional, depending on game design)
if not inventory:FindFirstChild(cardName) then
local card = Instance.new("BoolValue")
card.Name = cardName
card.Value = true
card.Parent = inventory
print("Added card ".. cardName .." to ".. player.Name)
else
print(player.Name .. " already owns card ".. cardName)
end
end
