Chapter 121. SD47 Blue-Eyes White Dragon New Support! The Powerful Keys to Enter Modern Yu-Gi-Oh?
Through the Traptrix deck's build and a simple overview, Duelists across the worlds now have a fairly clear grasp of Traptrix.
And Traptrix combos are undoubtedly extremely straightforward.
Duelists can more or less guess the lines.
Plus, after those earlier short videos, their understanding of Traptrix's strength rose another level.
In the main world.
Sei Yuki lazily watched the chat as the various old-guard Duelists continued discussing Traptrix.
As expected.
Those who originally thought the "grim bug girls" were too strong finally calmed down.
Just as the video said.
Traptrix decks are mostly for fun, around Tier-3 strength.
And those who like the bug girls will keep liking them.
After all, who doesn't love a "girl" deck?
"Alright, alright, let's watch another short."
"Hmm? Wait? Hold on!"
"I think I just saw something outrageous!"
"....."
Sei Yuki's previously relaxed expression suddenly sharpened.
SD47 product?
A major Blue-Eyes White Dragon power-up?
What is this?!
K-snake's favorite son is getting buffed?
No way?
Did I read that right?
Is it really Blue-Eyes White Dragon?
Sei Yuki stared dumbfounded at the latest notification that popped from the Master Duel app.
That gave him a genuine jolt of excitement.
As everyone knows.
The Blue-Eyes White Dragon line has long been stuck in a very salty state, which the previous duels and breakdowns already showed.
You can see the engine bricks, the weak overall power, end boards with no negates.
It even needs help from other engines just to barely fight.
But right now!
There's a new wave of support!
We absolutely have to see what new tricks Blue-Eyes got!
And while we're at it.
I also want to see what kind of face Seto Kaiba will make when he hears Blue-Eyes got buffed! With that thought.
Sei Yuki quickly tapped into the short video attached to the notification!
Title on screen!
"SD47 Blue-Eyes White Dragon New Support! The Powerful Keys to Enter Modern Yu-Gi-Oh!"
At the same time.
That title appeared across the Duel Worlds!
New Blue-Eyes support?
Squeezing into modern Yu-Gi-Oh?
Those keywords instantly pulled the Duelists—who were still chatting about Traptrix—right back in!
And in the DM World, Seto Kaiba's whole body tensed!
Blue-Eyes White Dragon?
Got buffed?
At the moment he saw that title.
Beyond shock, Kaiba felt both delight and a faint sense of having been left behind.
By now he had witnessed too many deck ideas, too many explosive combo routes.
Only Blue-Eyes.
Seemed to have lost much of the strength and presence it should have had.
Now that new support has appeared!
It must surely revive the glory of White Dragon!
Blue-Eyes White Dragon is invincible!
As each world grew excited and fired up.
The short video began to play.
A veteran diehard Dragon-deck fan immediately started a detailed analysis of the latest support.
Diehard Dragon-deck Fan: "Big news! Big news! The latest SD47 gives Blue-Eyes a serious power-up!"
Diehard Dragon-deck Fan: "All diehard Dragon fans know this! Our Blue-Eyes has been submerged for far, far too long!"
Diehard Dragon-deck Fan: "Today! This Structure Deck will lead our Blue-Eyes back to glory!"
"Ahem, ahem! I may be hamming it up a bit!"
"But honestly, the new cards this time are no joke!"
"For example, changes that help expansion combos."
"Potential adjustments to what your end board looks like!"
"Of course, to know exactly how strong it is, we'll need games with it in the wild!"
"I'm just doing rough combo theory and explanation here!"
"Okay, enough chatter! Let's look at the first new card!"
No sooner had he finished than the short video put up a Synchro-related, Blue-Eyes end-board ace monster!
Card name: Blue-Eyes Ultimate Spirit Dragon!
Level 12, LIGHT!
ATK 3500, DEF 4000!
Synchro Materials: 2 or more Tuners + 1 or more non-Tuner "Blue-Eyes" monsters!
Each of this card's 2nd and 3rd effects can be used once per turn!
While this card is in the Monster Zone, your opponent cannot banish cards from your GY!
When a card effect is activated on the field: negate that activation, and this card gains 1000 ATK!
If this card is destroyed by battle or card effect: you can Special Summon 1 LIGHT Dragon from your GY, except this card!
After reading those details!
All six Duel Worlds fell into stunned silence!
What were Blue-Eyes' in-archetype enders before?
Blue-Eyes Spirit Dragon, Azure-Eyes Silver Dragon, Blue-Eyes Twin Burst Dragon, and various Fusions!
Either a little bit of interruption.
Or just a brute-force beatdown plan!
And now look at this ender?
Absurd stats!
GY protection!
A three-type negate!
Pseudo-4500 ATK swinging!
It even has an on-destruction float to Special Summon a LIGHT Dragon from the GY—not just in-archetype!
As long as it's a LIGHT Dragon, it's fair game!
Putting all those upsides together!
In the DM World!
Yugi Muto wore a solemn look!
Seto Kaiba beamed!
Maximillion Pegasus furrowed his brow deep in thought!
They all understood very well.
This new in-house, end-board ace—Blue-Eyes Ultimate Spirit Dragon—is, without a doubt, stronger than the previous enders!
"Hahaha! Strong! Unstoppable! The strongest!"
"Everyone! Looks like Blue-Eyes White Dragon finally gets its own in-archetype first-turn board negate!"
"And this card! If nothing gets in the way, Blue-Eyes Spirit Dragon can bring it out at Quick-Effect speed!"
"You don't have to strictly Synchro Summon it!"
"Even if Spirit Dragon's tag-out self-restriction applies, I can still trigger this card's 3rd 'last will' effect, right?"
Seto Kaiba couldn't hide his smile.
The Blue-Eyes combo routes he'd been stockpiling in his head were all connecting now!
And indeed, Blue-Eyes Spirit Dragon is a great way to tag into this card during either player's turn!
That skips the hassle of double-Tuner requirements entirely!
That's just absurd!
The old guard around him blanched.
Is Blue-Eyes really about to stand up again?
Meanwhile, the short video's commentary on the card rolled on!
Diehard Dragon-deck Fan: "I'm sure you all noticed it already."
Diehard Dragon-deck Fan: "K-snake handed Blue-Eyes a first-turn ender that both races on offense and packs a three-type negate!"
Diehard Dragon-deck Fan: "On top of that, pairing with Blue-Eyes Spirit Dragon means it's not hard to access."
"The effect profile is kind of a discounted Red-Eyes Dark Dragoon."
"And the GY protection lets you hedge into Called by the Grave, while also protecting The White Stone cards and Blue-Eyes Jet Dragon—nice quality-of-life."
"The downside is, this card itself has no inherent protection!"
"If you want protection, you need to pair it with Lord of D. or make a bit of protection via Azure-Eyes Silver Dragon!"
"No protection means it's very easy to out."
"Thankfully the on-destruction float somewhat compensates."
"All in all, I think 1–2 copies are totally fine!"
"Let's continue to the next support card!"
Second card!
Name: White Maiden!
LIGHT Spellcaster, Level 1, Tuner!
ATK/DEF 0!
Each of this card's 3 effects can be used once per turn!
Send this card from your hand or field to the GY; place True Light from your hand, Deck, or GY face-up in your Spell & Trap Zone!
If this card is in your GY, when Blue-Eyes White Dragon is Special Summoned: Special Summon this card!
If this card on the field becomes the target of an attack or an effect: Special Summon from your GY 1 Blue-Eyes White Dragon or 1 Level 1 LIGHT Tuner!
Another ace?
White Maiden?
What kind of support is this supposed to be?
Seto Kaiba's eyes instantly locked onto this maiden!
After reading, he fell silent again!
This card's power is kind of outrageous!
Three effects! Built-in access! Built-in jump! Built-in pull!
Any one of those would be a dimensional downgrade for the DM World!
Yugi, Joey Wheeler, and the others turned pale!
Especially since this is a Level 1 Tuner!
It means that whenever you Normal or Special Summon Blue-Eyes White Dragon, she can keep hopping out to enable absurd Level 9 Synchros!
Use it, then use it again next turn!
Just as annoyingly persistent as a little undying cockroach!
Want to banish it? Did you ask the new in-house ender Blue-Eyes Ultimate Spirit Dragon first?
With that on the field, your GY isn't something the opponent banishes at will!
Diehard Dragon-deck Fan: "I think this support piece is quite strong overall!"
Diehard Dragon-deck Fan: "Setting aside Sage with Eyes of Blue, I feel this card slots into Blue-Eyes just fine!"
Diehard Dragon-deck Fan: "The True Light it places is basically the Dark Magician deck's 'coffin board' equivalent!"
"You can either Special Summon Blue-Eyes White Dragon from hand or GY."
"Or Set from Deck a Spell/Trap that mentions Blue-Eyes White Dragon."
"And its 2nd effect also grants target protection for Blue-Eyes White Dragon!"
"The 3rd effect's self-destruct clause when sent from the S/T Zone is that familiar 'traitor board' drawback—destroy all your monsters."
"Of course, the placing effect is just icing; the key is that, in the GY, this is an extra Tuner extender!"
"It prevents the 'no Tuner to Synchro with' problem in later turns!"
"I doubt the 3rd effect will be used often—0/0 stats are too risky to leave on board!"
"So I'd run 1–2 copies, with 1–2 True Light in the deck for her to place."
"After all, Sage with Eyes of Blue at 3 can still fetch this card!"
"....."
After hearing the breakdown on this maiden.
The Duelists across the worlds, and even Seto Kaiba, cooled off a little from the earlier hype!
Right.
We did get a bit too excited!
We've all seen exactly how Eternal Soul behaves as Dark Magician's "coffin board"...
This card can place Blue-Eyes' version.
But that version is also called a "backstabbing board"—sometimes it hurts you if it gets removed!
So, yes, you play it.
But you mainly value effect (1) for placing, and effect (2) as a Tuner extender!
Diehard Dragon-deck Fan: "Next, another support card!"
Diehard Dragon-deck Fan: "Beyond monsters, we've got a Normal Spell power-up: Prayer of Eyes of Blue!"
Diehard Dragon-deck Fan: "Two effects, each once per turn!"
"1) Discard 1 card; add from your Deck to your hand 1 Spell/Trap that mentions Blue-Eyes White Dragon, except Prayer of Eyes of Blue, and also add 1 Level 1 LIGHT Tuner!"
"2) Banish this card from your GY; treat 1 'Blue-Eyes' monster in your Extra Deck as a 400 ATK Equip Card and equip it to Blue-Eyes White Dragon!"
"Just reading it, my rating is a 3-of! Yes, you heard me!"
"This card must be played at 3!"
"It looks like a 2-for-2, but in practice, dumping to the GY is value for Blue-Eyes!"
"In other words, it's a fake 1-for-2 that goes plus!"
"And did you notice the search range?"
"It's any Spell/Trap that mentions Blue-Eyes White Dragon—plus a Level 1 LIGHT Tuner!"
"That widens the pool massively! Ultimate Fusion, The White Stone of Ancients, Sage with Eyes of Blue, including the new maiden we just saw, all get grabbed!"
"White Stone plus Cards of Consonance for send-and-draw-2—premium synergy!"
"And you think effect (2) is weak? No! It actually paves the way for Blue-Eyes' real big boss to hit the field!"
"Remember this monster? Dragon Master Knight!"
At this point, the entire six worlds of Duelists were dumbfounded!
What?
This card is that obnoxious?
You can push it that far?
Is this really the kind of support Blue-Eyes gets?
They know how crucial search density is!
And the old guard aren't fools!
When he mentioned Dragon Master Knight, they already connected that it needs Blue-Eyes Ultimate Dragon as material!
Simply put!
Bringing out Dragon Master Knight becomes easier!
Bringing out Blue-Eyes Tyrant Dragon becomes absurdly easy!
This Spell is absolutely a fake card in terms of raw value!
Diehard Dragon-deck Fan: "And the last Spell support! Blue-Eyes Dragon – Thunderous Advent!"
Diehard Dragon-deck Fan: "Its two named effects are hard once per turn—you can only use one of them that turn!"
"1) Special Summon in Defense Position 1 Blue-Eyes White Dragon from your Deck, GY, or banished pile; if you don't already control Blue-Eyes White Dragon, this effect can only Special Summon Blue-Eyes White Dragon. Also, for the rest of this turn, you can only Special Summon Dragon monsters from the Extra Deck!"
"2) Banish this card from your GY; Fusion Summon by using 'Blue-Eyes' monsters from your hand or field as Fusion Materials!"
"How do I put it? Compared to the previous Spell!"
"This one feels a bit weaker to me!"
"But being able to Special Summon from the banished pile is nice!"
"I think 1–2 copies are warranted!"
"Sometimes it'll do something cheeky!"
"And when you're done with it, it still doubles as a Fusion Spell!"
"You never really lose out!"
"That's all the new Blue-Eyes support!"
"What do you Duelists think? Drop a comment below and discuss!"
The support breakdown wrapped up!
The group chat instantly exploded into a heated Blue-Eyes discussion!
Seto Kaiba: "Hahaha! I told you! Blue-Eyes White Dragon is invincible! Blue-Eyes White Dragon is the strongest!"
Yuma Tsukumo: "The CEO's deck definitely got a real boost. Just the in-house search density already looks fantastic!"
Yusei Fudo: "The end board got an upgrade, so there are more first-turn interruptions available."
Yusaku Fujiki: "Resource routing looks fine now. If possible, a Link-1 for Blue-Eyes would round it out!"
"...."
The comments and takes kept piling up!
Combos using the new cards were getting clearer!
Normal Summon Sage with Eyes of Blue to grab White Maiden, Maiden sends herself to place True Light.
True Light fetches Prayer of Eyes of Blue! Prayer discards a card to search Thunderous Advent and Sage!
Thunderous Advent brings out Blue-Eyes White Dragon, Maiden jumps from the GY...
Wait a second!
This is getting more and more off!
With this new support suite!
Blue-Eyes White Dragon really is starting to look like a modern Yu-Gi-Oh deck?
Stop it!
That's not what Blue-Eyes is supposed to be!
True Blue-Eyes!
Is when you open three vanillas and stall out on the spot!
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