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Chapter 1 - Introduction

Destiny doesn't always arrive with a bang. Sometimes, the world just... tilts. It pivots on something as small as the quiet, first breath of a child. On Terra Solaris, moments like that aren't just moments; they're the seams of reality itself. Magic here is real, flowing in unseen rivers—ley lines—and any power you find is just as likely to save you as it is to ruin you.

Our story starts with just such a moment. Deep in an ancient forest, right where three of those ley lines cross, a child was born who never should have been.

He wasn't a blank slate. This new soul arrived carrying the ghosts of an entire other life, reborn into a world that was beautiful and utterly lethal. Worse, he came with a gift. Or maybe it was a curse. Either way, he could do things that just shouldn't be possible.

They call it the Infinite Skill. It means he can master anything—any spell, any craft—almost instantly. It's a terrifying advantage. And, of course, it came with a catch. Power always does.

The boy, Ren Amaki, learns quickly that his gift is tangled up with something else. It's a hunger. A darkness that feels ancient—a vampiric curse that whispers to him, demanding to be fed. It's a constant fight just to remain himself.

As he grows up, he'll have to figure out who to trust, making friends and finding rivals in his own village. It's not just about learning magic; it's about surviving the local politics and facing down the real, creeping shadows that want to twist the world's magic into something foul.

This isn't just about Ren. It's the story of his home, Verdwood Village, caught between ancient magic and new ideas. It's about a boy with too much power trying to figure out how to use it without becoming a monster. And it all starts here—the first step on a path that will end up changing Terra Solaris forever.

Welcome to Terra Solaris.

This is The Awakening.

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