World Setting
Name: Alerion
Vibe: Modern urban cityscape fused with high-level magic, technology and hidden fantasy elements
Surface: Skyscrapers, neon lights, tech, corporate life, social media
Hidden Layer: Magical districts, ancient ruins, cursed areas, mystical factions
Duality: Humans live normal lives aware of the underlying magical/soccery conflicts
Magic System – Soccery
Name: Soccery Magic
Nature: Master sorcers, high-sorcery, system-based, elite mages, divine beings, curses
Core Elements:
1. Sorc Energy / Aether: Magical resource for casting spells
2. Spells & Abilities: Tiered (Novice → Adept → Elite → Legendary)
3. Artifacts / Relics: Boost abilities, unlock skills
4. Divine Blessings / Curses: Optional but high-risk power modifiers
3. MC – Reincarnated Curse / Villain Anti-Hero
Past Life: Legendary curse feared by all, killed in the Great Apocalypse
Reincarnation: Human form, no initial sorcery or system
Personality: Prideful, cunning, anti-hero, villainous tendencies
Goals: Revenge, pride, domination, mastery of modern Alerion
Internal Tension: Past-life memories vs present-life limitations
4. MC Curse System
Name: Reincarnated Tyrant Interface / Curse System
Core Features:
Tracks stats, abilities, system progression, and curse power
Can reawaken past-life powers (high risk, high reward)
Memory recall from past life aids strategy, combat, manipulation
Stats
Stat Start Max Notes
Strength Low Legendary Gains with training & artifacts
Agility Low Elite Improves with combat
Sorcery 0 Divine Unlocks with fragments & progression
Intellect Moderate Omniscient Boosted by past-life memory
Willpower High Legendary Resists curses & corruption
Charm Moderate Legendary Useful for influence & romance
Cursed Power 0 Godlike Past-life curse abilities, temporary use
Skills & Abilities
Past-Life Curse Skills: Dominance of Fear, Shadow Strike, Soul Recall, Curse Surge
Modern Sorcery Skills: Runic Manipulation, Energy Infusion, Barrier Casting, Divine Recognition
System / Level-Based Skills: Fragment Unlocks, Adaptive Learning, Strategic Insight, Ultimate Ability
Progression Tiers
1. Human – Ch. 1–3, powerless/Awakened
2. Novice – Ch. 4–30, first fragment, minor abilities
3. Adept – Ch. 31–100, moderate powers, minor curse activation
4. Elite – Ch. 101–300, major curse abilities, system mastery
5. Legendary – Ch. 301–500, nearly full past-life powers
6. Divine / Godlike – Ch. 501+, ultimate mastery, almost unstoppable
5. Story Themes & Tone
Gritty, dark, atmospheric
High emotional tension
Villainous anti-hero MC
Revenge, pride, and domination
Romance & drama intertwined with action and progression
Mystery, suspense, and moral ambiguity
6. Arc 1 – Awakening & Survival
Name: "Awakening of the Cursed"
Chapters: 1–100
Summary:
Fast hook → MC awakens
Early survival, minor enemies, worldbuilding
First allies, early romance tension
Mini-climaxes leading into Arc 2: Discovery & Rising Power
