Cherreads

Power Scale

This is a power scale i designed, based on 10 general realms, and a table with 4 Core Metrics

Power is measured by metrics.Status is defined by realms

Realms

Mortal (1): RW 0

Awakened (2): RW 1

Ascended (3): RW 2

Breaking the mortal limit, 

Trascendent (4): RW 3

Surpassed mortal limitations

Exalted (5): RW 4

Beings who have stepped into the realm of demi-divinity or divinity

Eternal (6): RW 5 - Low - Mid

Beings who exist outside the normal flow of time, unbound by aging, death, or entropy. An Eternal doesn't just live forever —they operate on a plane where time, decay, and causality have no authority. Their presence is a fixed constant in the cosmos, they cannot be killed until you erase their very existence

Primordial (7): RW 5 - High

Beings born from—or embodying—the fundamental laws of existence.

They don't just manipulate cosmic forces; they are expressions of them.

A Primordial can reshape space, time, matter, and metaphysical laws on a universal scale, yet they remain bound by the overarching framework of creation.

Their will can bend the universe, but not overwrite its absolute limits.

Archeon (8): RW 6 - Low - Mid

Beings who stand above the universe's design itself.

They can define, erase, or rewrite the fundamental structure of reality on a universal scale

Within their universe, nothing operates outside their jurisdiction.

They represent the highest form of dominion achievable inside a universe before transcending into multiversal existence.

Omniversal (9): RW 6 - High

Beings who exist beyond the boundaries of any single universe or multiverse.

An Omniversal entity can traverse, perceive, and interact with multiple multiverses, treating them as accessible layers rather than isolated realities.

They operate on a scale where entire cosmic systems—universes, timelines, dimensional clusters—are manipulable constructs.

Their presence extends beyond any singular cosmic architecture, placing them on a tier where even universal laws are merely local rules.

Narrative (10): RW 7

Beings in this realm transcend all universes, timelines, and metaphysical systems. They exist outside the structure of fiction itself, aware of the narrative, able to alter it, rewrite it, or ignore it entirely. No multiversal or cosmic law can contain them

Scale of power 

1. SCOPE (S) — Range of Impact

Defines the largest scale at which a character can produce meaningful effect

S0 — Personal

Can only affect themselves or direct physical contact

S1 — Local

Affects a room, building, or small area

S2 — Urban

Can affect districts, cities, or large populated areas

S3 — Planetary

Can affect an entire planet

Global range or influence

S4 — Stellar

Operates beyond a single planet

Can affect multiple planets or function in space environments

S5 — Universal

Can affect the structure or entirety of a universe

S6 — Multiversal

Can affect multiple universes or parallel realities

S7 — Narrative

Can affect or transcend the story, canon, or existence itself

2. AUTHORITY (A) — Type of Control

Defines how a character interacts with reality

A0 — No Authority

No meaningful influence beyond ordinary existence.

Normal humans.

A1 — Physical Authority

Direct physical interaction.

Strength, speed, durability, martial skill.

Power exists only through direct action.

A2 — Energy / Construct Authority

Uses projected force.

Magic blasts, spiritual attacks, summoned constructs, technology weapons, elemental attacks.

Power extends beyond direct physical contact.

A3 — Local Condition Manipulation

Can alter immediate conditions of reality.

Teleportation, sealing, spatial distortion, curses, local rule interference, soul attacks.

A4 — Domain / Law Suppression

Can impose superior laws over an area.

Domains, absolute suppression, forced environmental control, law enforcement through presence alone.

A5 — Physical Law Dominance

Can directly override fundamental physical laws.

Ignore causality, violate physics, force impossible outcomes.

"I ignore your fire."

A6 — Reality Rewriting

Can directly rewrite reality and its operational structure.

"There is no fire anymore."

A7 — Conceptual Control

Manipulates abstract concepts.

Death, time, destiny, karma, existence.

"The concept of fire no longer exists."

A8 — Narrative Control

Can alter narrative structure itself.

3. STABILITY(St) — Foundation and Reliability of Power

Defines how refined, sustainable, and complete a character's power is.

St0 — Unstable

Power frequently collapses.

Foundation is damaged, incomplete, or self-destructive.

May lose to weaker opponents because their own power betrays them.

St1 — Conditional

Power requires specific triggers or environments.

Limited usability.

Strong only under certain conditions.

St2 — Costly

Power functions, but causes severe strain.

Burns lifespan, damages body, consumes soul, etc.

St3 — Stable

Typical competent cultivator / mage.

Still vulnerable to fatigue, inefficiency, and interruption.

St4 — Refined

Minimal waste, strong control, strong internal balance.

Clearly above normal elites.

St 5 — Exceptional

Near-perfect foundation.

Power feels unnaturally complete.

St6 — Absolute

Perfect state.

No instability, no backlash, no inefficiency.

4. Reality Weight (RW)

Defines how "real" or dominant an entity is compared to others

RW0 — Baseline

Normal existence

RW1 — Enhanced 

Slightly above normal

RW2 — Resistant anomalous

Can resist minor anomalies

RW3 — Superior Entity

Difficult to affect

RW4 — Universal Tier

Dominates lower beings

RW5 — Higher Existence

Superior to most universal entities

Operates beyond standard reality constraints

RW6 — Abstract

Exists as or embodies abstract principles

Not bound to physical or conventional reality

Interacts with reality as a framework, not as a participant

RW7 — Narrative

Exists outside reality entirely

ENTITY TYPES

Physical

Uses strength, energy, cultivation, mana, spiritual force, divine power, etc.

Does not impose absolute rules.

Does not rewrite reality itself.

AR (Absolute Rule)

Executes a perfect rule

Does not alter reality

RM (Reality Modifier)

Changes the rules of reality

Hybrid

Can operate as more than one type

Example:

A human fused with an artifact to rewind time at death is Physical + AR

Conceptual

Someone who is the concept

Not someone who controls time.

But an entity that exists as Time.

Things to keep in mind

Higher RW has natural advantage

RW Difference:

0 → balanced 1 → slight advantage 2+ → dominant

RW vs AR

RW can override AR if RW is higher

System Format

S-A-St | Type | RW

Example:

3-5-3 | Physical | RW 4

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