Since it was already agreed, Sengoku did not make things difficult for Garp. He directly handed over two large chests of beli.
They had arrived together with the shipment he had ordered from Loguetown earlier.
But the loan came with a condition.
Sengoku wanted Garp to be the one to bring up the topic of "opening a Jar" for him. Call it an introduction fee.
That was why, after Garp asked Amon if he would consider joining the Marines, he immediately turned around and exposed Sengoku's desire to open a Jar.
...
"Heh, Amon, count it," Garp said. With the money in hand, he finally relaxed and shoved the chests toward Amon.
"Put it there," Amon said.
Opening a Jar only required one hundred thousand beli. The rest was his.
Middlemen really could do whatever they wanted.
Amon pulled out one hundred thousand and handed it to the system. Then he took out the Jars from his subspace.
"Pick one."
Garp had opened enough by now to know the rules, so Amon did not bother explaining.
"Alright. Let me take a look."
This time he could only choose one, so he was nowhere near as carefree as he had been back in Foosha Village. He scanned them slowly, weighing each option.
After looking through them once, he settled on a pale yellow Jar.
The color was close to the shade of his dog-head hat, so he plucked it out from the pile without hesitation.
Amon watched him pick, then put the rest away.
That little trick, the way the Jars vanished, made Sengoku click his tongue in quiet amazement.
...
Clang.
As Amon put the Jars away, Garp smashed his chosen Jar bare-handed.
His iron fist was made for this. Fast and clean.
The moment the Jar cracked open, three items tumbled out.
Amon, looking a little tired after a full day, quickly used the system scan. He just wanted to get it over with and go rest.
The moment the scan completed, the three items' information appeared.
Garp and Sengoku leaned in, expecting the descriptions from Amon.
"Hey, Sengoku, why are you crowding in?" Garp snapped. "This one's my Jar!"
"I'll look if I want," Sengoku shot back.
He had barely lent the money with Garp acting humble, and now the old bastard was already acting smug again. Sengoku felt like he had been cheated.
Then Amon frowned.
"Stop pushing. I haven't even finished looking."
Both of them froze, then backed off like schoolkids who had just been scolded.
Off to the side, Belle-mère's brain stalled again.
These were legends of the Marines?
They looked… obedient.
Garp coughed and instantly shifted the blame.
"Ahem. Sengoku, he's talking about you."
Sengoku's face tightened.
Of course it was him again.
He was grinding his teeth, more determined than ever to fully comprehend Three Hundred Children's Rhymes. Once he did, he would press Garp into the ground.
Amon finally turned to the items.
...
[BGM: "Pedro"]: A wildly infectious dance track. Once the music starts, anyone who hears it is overcome with an irresistible urge to spin, step, and dance in rhythm.
lol.
...
[Master Ball]: From the world of Pokémon. A mysterious ball said to capture any Pokémon if it hits them, even legendary creatures.
Amon's eyes flicked.
Garp had pulled a Master Ball.
That was a rare one.
But then again, this world did not have Pokémon. If there were no targets, was that good luck or wasted luck?
There were only two "Pokémon" around at all, and both already had owners. Garp probably could not use it on them.
Still, maybe it would work on massive Sea Kings.
That would be something Garp would have to test himself.
Amon set it aside and looked at the last item.
...
[Brilliant Moon]: A mage equipment item from a mobile game. After activation, it grants invincibility for 2.5 seconds. During the effect, the user cannot move. Cooldown: 120 seconds.
That one was solid.
A real life-saving item you could pull out when someone thought they had you.
Picture an enemy preparing a killing blow, only to slam everything into invincibility. The look on their face would be worth it.
Amon nodded slightly.
Garp's pull was quite good. At least this last one gave him value.
...
"Ahem, Amon." Garp could not hold back anymore. He leaned in again. "You're done looking now, right? So what did I get? Is it better than Sengoku's?"
Amon glanced at him.
"They're decent," he said. "But they're a bit worse than Sengoku's."
He did not say the full truth.
They were worse by a lot.
Sengoku's three items, aside from the four-star Dragon Ball being mostly useless to him, were both targeted and practical. They fit him.
Garp's three were more scattered.
Brilliant Moon was the highlight. A real emergency trump card.
The Master Ball and that ridiculous BGM also had potential, depending on how they could be used.
If the Master Ball could catch huge Sea Kings, it was terrifying. If it could not, it was dead weight.
And as for "Pedro"…
It could still be used tactically.
Amon pictured a battlefield packed with pirates and Marines, and Garp casually playing that BGM.
Everyone, friend and foe alike, suddenly bursting into synchronized dancing.
The scene would be absurd.
And strangely effective.
