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Chapter 192 - Chapter 192: Evil God's Prophecy

"Is the Adventurers Guild sending three Mithril-rank teams to cooperate? I understand. Please continue your investigation there. Thank you for your hard work."

Ainz hung up the communication with Nabe and looked up at the forest in front of him. Shalltear was inside. He said to Aura behind him, "You all heard that, right? I'll leave those Adventurers outside to you. Make sure not to let a single person escape!"

Next, he had to kill Shalltear before things got even more out of hand, so he could no longer afford to show mercy. Since those Adventurers came to seek their deaths for the bounty, he could only grant their wish.

If possible, he actually wanted to take on this quest in his identity as an Adventurer. That way, he could not only stop other Adventurers from entering but also significantly increase his Adventurer rank afterward.

Unfortunately, his Adventurer identity 'Momon' had only been registered for a few days, and he hadn't completed many notable tasks; his Adventurer rank was still the lowest level from when he just registered.

He didn't even meet the minimum rank requirement to participate in this bounty mission, so he could only think about it. He had no choice but to let Aura and the others kill those Adventurers and then bring all their bodies back. Although this would certainly cause some problems, as long as no bodies were left behind, the risk of exposure would be greatly reduced. This was currently the best way.

Because the most critical issue right now was how to deal with Shalltear. Although he had decided to kill Shalltear once, she was not easy to kill, and her class happened to counter his.

Although it would be very simple to kill Shalltear if he let the Guardians attack together or used a World-Class Item, he had to be careful of the player who turned Shalltear into this state; the opponent might very well be waiting for them to do just that.

Therefore, he couldn't deploy the Guardians or bring World-Class Items, as that might be the opponent's goal. At this moment, Ainz was wearing very simple equipment, one could even say he was traveling light.

This was intentionally done for the enemy player to see.

When the opponent saw him appearing like this, they would surely become wary and not dare to act easily. And even if the opponent did act, it wouldn't matter, because only he, Ainz Ooal Gown, had stepped into the trap.

At this moment, the Guar—

—dians were all monitoring the situation here through surveillance magic. He had also brought the Aura siblings to make arrangements in the surrounding area; it was still uncertain who would emerge victorious in the end. If the opponent really jumped out so easily, he would actually be happy, because their tactics would have been dismantled.

But if the opponent chose not to act at this time, it didn't matter to him, because he had hidden too much information. The information about to be exposed wasn't that important, and by the opponent doing this, he could deal with Shalltear with more peace of mind.

The three Adventurer teams were very unfortunate.

Before they even saw their target, they were attacked by magical beasts—beasts that far exceeded their level, and they appeared not just as one or two, but in a large pack.

These magical beasts seemed to have known they were coming, lying in ambush nearby. The moment they arrived, they were surrounded.

In just a short while, their team was nearly wiped out. Until their deaths, they didn't understand where these magical beasts had come from.

Because they no longer had the chance to see the Dark Elf who came out afterward to clean up the scene.

Since Lord Ainz had given the order, Aura would not give them any chance to escape. Although such a chance never existed in the first place—even if it appeared, it would have been a game she intentionally left behind—this time there was no time for games, so she killed these people quickly and efficiently.

After dealing with the Adventurers' bodies, Aura monitored the vicinity according to the original plan.

If anyone were observing the battle between Lord Ainz and Shalltear here, they certainly wouldn't be able to hide from their eyes. Even if they used long-range surveillance magic, they would inevitably be discovered by Nazarick's Intelligence Officers and then tracked back. But so far, they hadn't found any sign of an observer, and the battle between Lord Ainz and Shalltear over there had already begun.

Through the shared vision, it could be seen that because of the class counter, even though Lord Ainz had made full preparations in advance, it was difficult to take down Shalltear for a while.

He even fell into a disadvantage several times, making all the Guardians break into a cold sweat.

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