―Speed mode?
―Wasn't that only in the PC version?
―Isn't that mode missing from the Capsule version?
―Feels nostalgic?
The chat immediately reacted exactly as I expected. Everyone was more interested in the fact that it was speed mode than in the pros themselves.
"We're releasing speed mode on Capsule to celebrate Kill Ground's 3rd anniversary. It was the most popular mode back in the PC days."
―Really?
―How did you even know that?
―Even if you knew, it's top secret, isn't it?
Such comments were natural. Until now, there had been no leaks about speed mode. But now the announcement had probably gone out.
'People have probably seen the notice by now.'
Even if not, they'd know naturally after the stream ended.
I continued the broadcast.
"I imagine some of you are wondering why we're doing a collab with the GG team in speed mode."
―Yeah
―It doesn't make sense for you to collab with GG
―Agreed
―So what's the reason?
The chat moved just as I wanted. Luckily, the audience reacted exactly as expected. I glanced at the coach waiting nearby. He checked the time and nodded. The announcement about my temporary coaching role was likely up on GG's official site.
"I'll be temporarily coaching GG, but only for speed mode this time."
―?
―???
―Coach?
―Suddenly?
―Is he even qualified to coach?
The viewers were slightly skeptical. Considering I had only recently gained a name on Capsule, the reaction was understandable. Still, those who had watched my PC streams reacted differently.
―Speed mode is definitely different
―Hardly anyone has played it recently like him
―If it's just speed mode, the pro will definitely win
―I trust him
Most viewers who knew my skill were confident. Overall, opinion was split about fifty-fifty—not surprising to me.
At that moment, the coach approached me.
"We've prepared an event match against S1, which will be in speed mode."
The chat quieted slightly. Normally, trolls would have jumped in, but I was ready to ban any disruptive messages immediately. While I handled that, the coach continued.
"The issue is that our players are all young and haven't properly played speed mode. That's why we brought in a coach who can teach it well."
―Got it
―Coach's explanation is crazy
―Event match with S1? Both teams are going all out
―This event match will be fun
The trolls were drowned out by regular chat. Meanwhile, my viewer count had skyrocketed, thanks to GG being in my lobby. I thought to myself,
'Glad I agreed to coach.'
After some donations and messages, I got down to coaching. I muted chat and notifications to focus.
"Your goal for this event match is to beat S1, right?"
Everyone, including the coach, nodded. S1 and GG were rivals not just in Kill Ground but in other games as well. It was essentially a small-scale international showdown.
'Losing to S1 is not an option.'
Knowing they were serious, I promised myself I'd teach them just as seriously.
"Today, we'll start with speed mode basics. But first, we'll play both regular Kill Ground and speed mode to get a feel."
"Yes."
The coach responded first, and the four players joined a queue to enter Kill Ground. I and the coach observed in spectator mode.
The four dropped from the transport plane, quickly looting nearby buildings.
'Unlike Battle Hill, Kill Ground is an FPS-based battle survival game.'
In Battle Hill, wild swinging can still hit someone; luck in looting matters more than skill. Kill Ground was different. Without precise aim, no amount of looting could guarantee victory. To be a pro, you needed both loot efficiency and aim.
"Amazing."
"You think so too, Coach?"
I couldn't help but admire them. The coach smiled, too. It's natural for a coach to feel pride when outsiders compliment their players.
"Seeing them, you can't help but be impressed."
"Ha. I hope they can play speed mode like this too."
The coach's comment was a little intimidating, but I let it slide. I wasn't lying—GG players were only grabbing the minimal loot they needed. One building, quick in-and-out, stacking weapons efficiently.
'And interestingly, despite multiple looting rounds, they never maxed out their bag weight.'
This was the ideal method in a battle survival game. Most casual players accidentally exceed bag weight while looting—but not them.
"They must know exactly the bag capacity and item weights."
"Exactly."
Even other pro teams couldn't manage that. I began to understand why GG was considered the best in battle survival games. It wasn't just one player—each of the four looted simultaneously with the same efficiency.
Soon, we encountered the other team.
'They've looted lots of healing items and weapons.'
By standard play, GG couldn't beat this team. With high MMR, their aim would be solid too. Here, victory would depend on loot efficiency, and the opposing team was superior. It would be interesting to see how GG would handle it.
Five seconds later, the teams clashed.
"Huh."
I couldn't help but chuckle. Thirty seconds into the fight, the opposing party was wiped out. I was stunned.
'Their aim… is insane.'
Their decision-making and reaction were excellent, but their aim was beyond impressive. In 30 seconds, GG fired for maybe five seconds total—and eliminated the enemy team in that time. They never exposed themselves; the moment the enemy gave an angle, they reacted instantly.
"How did four out of five shots land on headshots?"
"Ha. They're just that skilled."
"That's more than skilled—it's insane."
On PC, you can adjust aim simply with a mouse. Here, you had to control recoil physically. That's why few reached this level. But GG's aim was natural and precise, as if adjusted by a mouse.
'No wonder Korea didn't censor Kill Ground strictly.'
From childhood, they had been trained—no need to stop them. I watched them loot efficiently and move toward the circle center. As players decreased, the circle shrank. GG won the final encounter cleanly and returned to the lobby with me and the coach.
"How was it?"
Leader Bang Ju-hyun asked, though I felt the others were curious too.
"You all did well."
"Really?!"
Their eyes lit up. Ju-hyun especially seemed thrilled. Han La-san Cheonji said he wasn't a core fan but had watched my streams before—explaining their reaction.
"Now that I've seen your performance in regular mode, let's try speed mode. It's just been released, so queue times will be fast."
"Yes!"
The four responded enthusiastically and re-entered Kill Ground. Their youth gave them a slightly cute charm. The coach and I returned to spectator mode.
I didn't check chat or donations, focusing on the players.
"Coach, have you tried speed mode?"
"Of course. I practiced it often as warm-up."
"Then you know the basics?"
"Not as well as you, but I know the essentials."
Good—my feedback could be a bit harsher, knowing he could understand it.
"What placement do you expect?"
"They have aim and physical skill; they should place well."
A normal evaluation. My prediction, however, differed. From their regular mode play, one conclusion was clear:
'GG will be eliminated early in speed mode.'
The game began, and the GG players looted quickly. Less than five minutes later, they were wiped out and exited speed mode. Their expressions were priceless—probably didn't expect such a fast defeat.
'They're confident as pros, so the shock is bigger.'
Even the coach sighed beside me, slightly embarrassed at how easily they died.
I checked chat briefly.
―Are these pros?
―They died that fast?
―Clearly haven't played speed mode before
―Now I see why he's coaching
―Makes sense now
Typical comments. A few trolls interspersed, but I ignored them. I approached the stunned four pro players.
"Now you see why I was brought in as coach?"
"We really are bad, huh."
Their morale was low, but leader Ju-hyun answered. They seemed willing to learn, thankfully.
"Then let's start training."
If they were willing, we could begin proper instruction. I opened my eyes wide and got ready to teach.
