The application software on the mobile phone with the door of the horror house as its icon is very similar to the popular simulated business mobile game on the market, but it does not operate a hotel, aquarium, or pet park, but a haunted house.
Ethan Gray stared at the screen. He couldn't figure out why such a strange little game existed on the mobile phone left by his parents.
He carefully looked through the application interface, and all the information in it matched his haunted house, including the number of visitors per day and the facilities in the museum. This game gave Ethan Gray a strange feeling, as if the haunted house that needed to be operated in the game was his real haunted house.
The same terrible situation, the same near collapse, there is so much in common between the two.
"Could this game be based on my haunted house? So if the haunted house is changed in the game, will it also benefit in reality?"
Ethan Gray continued to look down. The existing facilities in the horror house scene, Zombie Resurrection Night, were criticized for nothing, and the horror project that had been in the newspaper and even caused a sensation was only given a half-star rating in the game review.
"Even the horror items only get half a star. I can't imagine how terrifying the few unlockable horror scenes are. " He tried to click to unlock more scenes, and when he touched the option, a line appeared on the screen indicating that he needed to complete a certain number of daily tasks to qualify for unlocking.
"It seems that daily tasks are the foundation of everything. Only by constantly completing daily tasks can you unlock the horror scenes. More horror scenes can attract a large number of tourists, increase the number of visitors, and expand the haunted house and increase the venue, thus forming a virtuous cycle."
Ethan Gray played many mobile games in his spare time, and he quickly realized that the rules of the game —— the completion of daily tasks will affect the development of the entire haunted house.
Clicking on a daily task, three options appear on the screen:
Easy difficulty: The three major elements of haunted house design —— story, scene, and mood. A haunted house without a story has no soul. Please improve the backstory of the two horror scenes: the zombie resurrection night and the horror project.
General difficulty: Before midnight, patch up all the puppet models in the House of Horrors.
Nightmare difficulty: I believe you must still be curious about whether there are ghosts in the world. Come and play a little game. The truth is the moment you open your eyes.
Daily tasks are refreshed in the early morning of each day. You can only claim one task per day, with different difficulty and rewards.
(Attention! Individual missions are extremely dangerous, please choose carefully!)
After watching the daily tasks, Ethan Gray was a little surprised: "The tasks in the game actually require people to complete them in real life. Does this indirectly indicate that this game can affect reality?"
To verify his guess, he decided to pick up a task to try.
Daily tasks are graded according to difficulty, and only one can be selected each day. If you want to maximize the benefits, you must definitely choose the one with the highest difficulty. However, the extremely dangerous reminder of the few tasks at the end made Ethan Gray a little embarrassed.
"It's hard to choose. The description of the nightmare difficulty task is very vague and looks like a big pit. Let's start with the general difficulty. It's a bit stressful to patch all the puppet models before 12am, but it's not impossible."
Ethan Gray is a very decisive person. When he makes a decision, he will take action immediately. He did not waste any time. Carrying a toolbox and a bucket of unopened artificial plasma, he began to check the puppet props in the entire haunted house.
It was already dark at night, and Ethan Gray was walking alone in the huge house of horrors. In order to save electricity, he didn't even turn on the corridor lights. He had a flashlight in his arm and was running around dragging puppets that needed maintenance.
If this scene is seen by outsiders for unknown reasons, they may be so scared that they call the police directly.
"I'm so tired. I didn't expect so many figures to have problems. It seems that the maintenance in the past was very inadequate! "
At 11:45 p.m., Ethan Gray received a task completion prompt on his phone ——"You have completed a daily task of general difficulty, and focusing on details can create a perfect atmosphere of horror. Congratulations on receiving the task reward ——background track "Black Friday""
"Isn't "Black Friday" a banned song abroad? It's said that listening to it too much can make you feel suicidal, and the original track is long gone." Ethan Gray found a CD pattern in his phone's prop library: "How could anyone use this as a reward for a mission, wouldn't it be a prank?"
He casually clicked on the CD pattern, and a melody he had never heard before sounded in his ears.
The voice itself seemed to be born in darkness, lonely and sad. Ethan Gray felt that everything was leaving him. He seemed to have sunk into the depths of the ocean and was walking in a tunnel with no end.
At the end of the song, Ethan Gray's back was soaked. He was very glad that he had not chosen to play it on repeat just now. Otherwise, he really didn't know whether he could get out of this song.
"Play it real! It should be the original version!"
Completing the in-game tasks can earn real-life rewards, which allows Ethan Gray to see a shortcut that can change the current situation of the Horror House.
Turn off the music and save carefully. After taking care of everything, Ethan Gray crawled into the staff lounge.
Lying in bed, he was very tired, but he didn't feel sleepy at all.
What he went through today will take time for any normal person to process.
Before I knew it, it was past midnight, and Ethan Gray was still staring blankly at the ceiling.
"I can't sleep at all! " Bored, he took out his black phone again: "It's past midnight, so the daily tasks should be refreshed, right?"
When you click on the application software, the column for daily tasks has indeed changed.
Easy difficulty: If you want to provide tourists with a very scary experience, then you must first pay attention to the rhythm of the tour. The actors and mechanisms will appear too early or too late, which will cause tourists to lose interest. Therefore, I recommend that you install sound detectors and monitoring in the haunted house to always control the progress of tourists' tour.
General difficulty: It is difficult to support a single tree. A good haunted house requires an excellent team to operate and recruit more talents who will help you through the difficulties.
Nightmare difficulty: I believe you must still be curious about whether there are ghosts in the world. Come and play a little game. The truth is the moment you open your eyes.
Daily tasks are refreshed in the early morning every day. You can only claim one task per day, with different difficulty and rewards.
(Attention! Individual missions are extremely dangerous, please choose carefully!)
The three new daily tasks that appeared made Ethan Gray a little confused.
The simple task is to install sound detectors and monitoring in the haunted house. This task can be completed as long as there is money. But the sad thing is that Ethan Gray has limited funds and cannot come up with so much money.
The general difficulty tasks are also very unfriendly to Ethan Gray. The old employee who has been through the wind and rain with him just resigned yesterday, and he is asked to recruit new people today. Let's not say whether he can be recruited yet. Even if someone is willing to come, it will take a lot of time to train from scratch. Once the new person can stand on his own, the horror house will probably be cold.
Excluding the two difficult tasks of easy and general, Ethan Gray focused on the last daily task.
"The higher the difficulty, the richer the rewards. Should I try a nightmare-level task? "
