However, some Wizards often used the Jumping Skill on their followers, indirectly increasing their followers' agility and dexterity.
Weakness Beam, on the other hand, fired a ray with a debilitating effect. Upon hitting an enemy, it would decrease their strength and weaken their body.
If the Magic Power was strong enough, it could even turn a Grand Knight into a helpless, paralyzed wreck on the spot.
One spell was a buff, the other a debuff. Both were exceptionally practical.
For a Wizard, unless they reached a realm where they could overwhelm everything with sheer power, the combination of their Magic was crucial.
A proper combination of spells allowed a Wizard to defeat enemies in the most effortless and swiftest manner.
A powerful Wizard had to be able to instantly choose the right spell to defeat their enemy, no matter the situation.
And to achieve that, one must master a sufficient number of powerful spells.
Quantity and quality both had to be considered.
