Pokémon: The Dawn of Industry
Born with the mind of a modern engineer in a world stuck in the Iron Age, Seiko is the third son of a high lord and the shame of his family. He's seen as a burden—a useless dreamer obsessed with blueprints, numbers, and strange theories that matter to no one.
Feared for his intelligence and despised for his lack of martial prowess, he is exiled to the untamed wilds of Unova to die. One less problem for a proud family.
But in this untamed frontier, where wild Pokémon are a mortal terror, Seiko's "useless" knowledge is the only power that matters. Alone and on the brink of death, he forges an alliance with a broken Pawniard and makes a promise: he will not just survive. He will build.
Armed with the laws of physics and a will of steel, Seiko ignites the first flame of industry. What begins with a simple mud forge becomes tempered steel. Steel becomes machines. Machines are fed by tamed rivers to create electricity. From outcast hermit to prophet-leader, he becomes a man who can create power tools, tame wild beasts with steel engines, and raise walls in days, not decades.
But progress is loud. The smoke from his factories and the thunder of his "Lightning Hammer" draw the attention of bandits, the native tribes, and finally, the family that left him for dead. Seiko only wanted to build a refuge; instead, he has forged a nation.
Can one man, armed with science, reforge a world... or will the old order crush him before his industrial revolution can even begin?