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PENELOPE'S REFERENCE GLOSSARY

Hiii~

It's me, Penelope.

This is a side project I've decided to organize and create in my spare time, in the form of compiling a singular reference of everything pertaining to dracokind. From slang terms to intraspecies morphology, I intend to document the details such that a higher understanding may be achieved for future research or scientific endeavors. It is a work in progress, but that's part of what makes it so fun to work on, because new information is being uncovered every day.

So, without any more preamble, my glossary begins here.

SECTION 1: CREATURES

SUBSECTION A: GENERAL TERMS

> DRACONID: an umbrella term referring to any and all SAPIENT members of the genealogical draconia family. draconids are naturally in their draconic forms, but are able to shapeshift to a much smaller secondary humanoid form as needed

> GROUNDED: an umbrella term referring to any and all NONSAPIENT members of the genealogical draconia family (NOTE: this also includes aquatic species)

> DRACONIC SPECIES: an umbrella term referring to all members of the family draconia, both draconid and grounded

> DIVINES: gods of universal creation, beings of unfathomable primordial power, sapient forces which cannot be removed from existence and have power over the very fabric of the universe

SUBSECTION B: COMPREHENSIVE LIST OF DRACONID SPECIES

[DRAGONIA GENUS] have wings

> DRAGON: the largest and most powerful aerial draconids, with two legs, two arms, and two wings

> WYVERN: swift and strong aerial draconids, smaller than dragons but bigger than amphitheres, with two legs and two arms, which double as wings

> AMPHITHERE: the fastest and smallest aerial draconids, with no legs, serpentine bodies, and two arms that double as large wings

> HYDRA: mutated dragons born with multiple heads (always odd numbered), which branched off the dragon species and became a separate species entirely, with two to fifteen heads, two arms, two legs, and two wings

[SERPENTIA GENUS] do not have wings

> WYRM: moderately sized draconids with long serpentine bodies and no arms or legs

> LINDWURM: slightly larger than wyrms with serpentine bodies, two arms, and no legs

> QUETZAL: third largest of the serpentia genus with serpentine bodies, a thick coat of plumage and feathers, and no arms or legs

> LUNG DRAGON: second largest of the serpentia genus with serpentine bodies, two arms, and two legs

> COLOSSAL SERPENT: tied for largest of the genus, with huge serpentine bodies, snake-like features, and no arms or legs

> SEA SERPENT: similar in size to lindwurms, with large serpentine bodies, snake-like features, no arms or legs, but have dorsal, pectoral, and tail fins

> COLOSSAL SEA SERPENT: tied for largest of the genus, with huge serpentine bodies, snake-like features, no arms or legs, but have dorsal, pectoral, and tail fins

[FAERIA GENUS] ethereal and unusual

> KIRIN: swift, slender draconids which fly by running through the air, with horse-like features and body shapes, four legs, one central horn, and no wings

> DRACOFAE: mystical draconids with moth, butterfly, dragonfly, mantis, spider, or wasp features, antennae instead of horns, varying body shapes, two to four wings, and two to eight legs

SUBSECTION C: COMPREHENSIVE LIST OF GROUNDED SPECIES

[DRAGONIA GENUS]

> DRAKE: large terrestrial draconic lizards with four legs and no wings

> KOMODO: similar to drakes but much smaller

> MONITOR: similar to komodos but smaller

> DRAGUANA: large terrestrial draconic iguanas with four legs and no wings

> DRACORAPTOR: medium sized bipedal terrestrial draconic velociraptors with two legs, hooked talons, two small arms, and no wings

[SERPENTIA GENUS]

> SERPENT: small amphibious draconic snakes with no legs or wings

> GIANT SERPENT: large amphibious draconic snakes with no legs or wings

> HYDRO SERPENT: large aquatic draconic snakes with no legs or wings

[FAERIA GENUS]

> CHAMELIAD: large terrestrial draconic chameleons with four legs, no wings, lengthy tongues, curled tails, and the ability to camouflage

SUBSECTION D: SPECIES AND MORPHOLOGY

> DESCRIPTIVE: specific nomenclature and terminology which defines the type and unique traits of a given draconid, using seven distinct categories of DESCRIPTIVE terms (NOTE: for brevity's sake, draconids are mostly referred to by their intraspecies variation followed by the name of their species (ex: diamondback wyvern)

[DESCRIPTIVE 1: UNIQUE FEATURES]

> ALBINO: draconid's body is pale and vulnerable to exposure damage from the Solaris, and their eyes are typically pink

> (TYPE)WING: draconid's wings are atypical in size, shape, or structure

> > BIGWING: draconid's wings are larger and wider than most of their species

> > PYGMYWING: draconid's wings are smaller than most of their species

> > SAILWING: draconid's wings are longer and broader than most of their species, but not wider

> > HOOKWING: draconid's wings are tipped with an uncommonly long single claw that helps with grappling

> > MOTHWING: dracofae's four wings are moth-like (dusty, soft, feathery, etc.)

> > FLYWING: dracofae's four wings are butterfly-like (heart-shaped, venous, patterned, etc.)

> > ODOWING: dracofae's four wings are dragonfly-like (thin, wide to either side, venous, etc.)

> > WASPWING: dracofae's four wings are wasp-like (thin, long to the tail, venous, etc.)

> > WEBWING: dracofae's four wings are composed of lengthy appendages which must be regularly interwoven with fresh silk

> (TYPE)TAIL: draconid's tail is atypical in size, shape, or structure

> > LONGTAIL: draconid's tail is longer than most of their species

> > STUBTAIL: draconid's tail is shorter than most of their species

> > TWOTAIL: draconid has two tails (sign of hydratic mutation)

> > SPINETAIL: draconid's tail is lined with spines similar to a HORNTAIL but up to the tail's base rather than just at the end

> (TYPE)BLOOD: draconid has one or more atypical features for their species or has one or more features from other species

> > CROSSBLOOD: draconid displays traits that are unique to GROUNDED species (preparative term is "rotblood")

> > MIXEDBLOOD: draconid displays traits that are unique to other DRACONID species

> > SNAKEBLOOD: draconid has snake-like features

> > LIZBLOOD: draconid has GROUNDED lizard-like features

> > DRAKEBLOOD: draconid has drake-like features

> > CHAMBLOOD: draconid has chameliad-like features

> > RAPTBLOOD: draconid has dracoraptor-like features

[DESCRIPTIVE 2: COLORATION]

> PRIMARY COLORATION: The most prevalent color of a draconid's body by proportionality

> PRIMARY SCALES: the majority of a draconid's scales which share one color and define PRIMARY COLORATION

> SECONDARY COLORATION: the second most prevalent color of a draconid's body by proportionality

> SECONDARY SCALES: the minority of a draconid's scales which share one color and define SECONDARY COLORATION, typically defines DORSAL PATTERNING as well

> TWO-TONE SYSTEM: in most cases, referring to a draconid's coloration would only include their primary and secondary hues, connected with a hyphen (ex: white-red, red-black, blue-yellow)

[DESCRIPTIVE 3: DORSAL PATTERNING]

> DORSAL PATTERNING: the pattern or lack thereof that appears on a draconid's back, typically composed of SECONDARY SCALES but may include tertiary or quaternary shades as well

> SPECKLED: dorsal patterning is spotted or otherwise circular

> STRIPED: dorsal patterning is striped veritcally from head to tail

> BANDED: dorsal patterning is striped horizontally from side to side

> DIAMOND: dorsal patterning is diamond shaped and repeats from head to tail (NOTE: not to be confused with DIAMONDBACK, which is a variation of wyvern)

> CHEVRON: dorsal patterning has a distinct V shape which points toward tail

> REVERSE CHEVRON: dorsal patterning has a distinct V shape which points toward head

> CONCOLOR: no dorsal patterning at all and dorsal plating shares same color as primary scales

> MONOCHROME: no dorsal patterning at all and dorsal plating is a different color from primary scales 

> TIGER: dorsal patterning is irregularly striped similar to tiger stripes or marble

> BLOTTED: dorsal patterning is irregularly speckled with rounded but irregularly shaped "inkblots"

[DESCRIPTIVE 4: HORN MORPHOLOGY]

> BLADEHORN: draconid's horns are bladed and used for slashing or cleaving

> > AXEHORN: single forward edge with hefty spine (ex: Crimson)

> > SCYTHEHORN: single backward edge with hefty spine

> > HALFMOON: single forward arcing semicircular edge

> > DUALHORN: double edged

> HAMMERHORN: draconid's horns are dense and used for ramming

> > RAMHORN: curled in tight swirl

> > BROADHORN: wide to either side and hooked forward

> SPEARHORN: draconid's horns are pointed and used for goring or piercing

> > LANCEHORN: long and dense, used to impale and keep prey from fleeing

> > TRIHORN: three piercing horns, used to increase surface area of puncture damage

> > BRANCHHORN: antlers, more or less

[DESCRIPTIVE 5: TAIL MORPHOLOGY]

> BLADETAIL: draconid's tail is tipped with a bladed appendage, which varies in length, broadness, heft, and curve or lack thereof (NOTE: just using the term BLADETAIL as a descriptive implies it's a TWOBLADE 

> > DORSALBLADE: single edged, blade is upward, may be curved (ex: Crimson)

> > VENTRALBLADE: single edged, blade is downward

> > TWOBLADE: double edged (ex: Umbra)

> > AXETAIL: marked by axe-like blades and heft rather than sword-like (ex: Alabaster, Hilde)

> > SCYTHETAIL: marked by a curved blade with the edge on its inside (ex: Vander, Plutoryl)

> HAMMERTAIL: draconid's tail is tipped with a blunted appendage, which varies in width, heft, density, and surface area

> > MAULHEAD: hammer is double headed

> > MACEHEAD: hammer is rounded

> > STARHEAD: hammer is rounded and spiked

> SPEARTAIL: dragonid's tail is tipped with a piercing appendage, which may or may not have barbs, and vary in length, gauge, density, and shape

> > LANCETAIL: much longer than standard spear

> > HOOKTAIL: spear is hooked and may have barbs (like a fish hook)

> > HORNTAIL: spear is thinner and shorter but supplemented by multiple piercing barbs along the tail itself

[DESCRIPTIVE 6: INTRASPECIES MORPHOLOGY]

!!!WORK IN PROGRESS!!!

[DRAGONIA GENUS MORPHOLOGY]

> DRAGON

> > COMMON:

> > LONGLEG: 

> > SPINEBACK: 

> > HOOKWING: 

> > WHITEBELLY:

> > CRESTED: 

> > TITANIC: 

> > HARDPLATE: (ex: Plutoryl, Vander)

> WYVERN

> > COMMON

> > DIAMONDBACK:

> > SERRASPINE:

> > ROUGHNECK:

> > HARDBACK:

>AMPHITHERE

> > COMMON:

> > PURSUIT: 

> > WHIRLWIND:

> > ARCANE:

> > CONSTRICTOR:

> HYDRA

> > COMMON: 

> > GIANT: 

> > SNAKEBODY: 

> > DRAGONBODY:

[SERPENTIA GENUS MORPHOLOGY]

> WYRM

> LINDWURM

> LUNG DRAGON

> QUETZAL

> > RADIANT: 

> > CHROMATIC:

> COLOSSAL SERPENT

> SEA SERPENT

> COLOSSAL SEA SERPENT

[FAERIA GENUS MORPHOLOGY]

> KIRIN

> > BLITZ: 

> > INFERNAL: 

> > CRYSTALLINE: 

> > TIGER:

> > OCEANIC: 

> > THUNDEROUS: 

> > BERSERKER: 

> DRACOFAE

> > LUMINOUS: 

> > GLIMMER: 

> > TOXIC: 

> > HORNET:

> > PARASITIC:

> > SKITTER:

> > ETHEREAL: 

> > TRANQUIL: 

> > FRENZY: 

> > ORBWEAVER: 

> > HUNTSMAN: 

> > ASHEN: 

[SLANG DICTIONARY]

> sprint this: get through it quickly

> slipstream: following, to follow, I follow you (conceptually)

> take a dive/diving: getting serious, real talk

> clew up: slow down a little

> fly distance/go the distance: take our time, go slowly

> drag it/drag this: refers to drag racing, full speed ahead

> corkscrew/twist: change up, flip, do things differently, a sudden subversion of expectations

> go for the Koi: refers to Koi Springs, the longest official racing league track, meaning to take something VERY slowly and carefully

> golden hours: daytime

> wings up: hell yeah, very good, good job, high five, about to fly

> wings: good, very good, that's correct

> curve it: pull something off (usually crime)

> blue: airway patroller amphithere

> without a blue: to avoid the patrollers

> not a whistle/no whistles: to get away with something undetected by patrollers

> not a cut/no cuts: to get away with something undetected by enforcers

> thread it: to "thread the needle", do something with careful precision

> stitch it: to "thread the needle" AND do something perfectly, to fix or mend something, to take care of business, to get something done

> the brew and the barrel: the summary and the full information in detail

> bite/to bite: to grasp something conceptually, to understand ("I feel you"), to be interested, to get involved

> to drop down: to go low, to go under

> off the drop: to come up from below, to surprise, to ambush, out of nowhere

> that (old) dark ditch: the Hells

> clean(ed) course: no issues, to make something clear, to explain, to tell the truth, to confess, to set something straight

> total blackout: I have no idea, not a clue

> snub it: cut something short

> buzzed: happy, excited, stoked, pleased

> to buzz: to fly very fast in close proximity to someone or something

> drac (previously "drag"): short for draconid, sometimes used the same as "man" in expression form (man, today sucks.../aw man I left the stove on)

> redline: (a term that Crimson herself inspired, in reference to the way she bolts around by becoming a flash of red lightning) to go extremely quickly, to head directly for something, to sprint at full tilt

> clip/clipped: injury, to get injured, to "clip" a wing, to crash, bad, terrible, not good, not cool

> gnaw/gnaw on: to talk, to consider

> gnaw on my bones: to talk about someone else's business, to gossip, to discuss rumors, to snitch

> swipe/swiping: to steal, to take credit from someone else, to win by DQ or technicality

> tail feathers: friends, supporters, people who have your back, people who will back you up in a fight

> flay/to flay: to expose, to reveal

> fly the peaks: to cool off, to calm down

> fly the valleys: to heat up, to warm up

> jack/jackdaw: friend, trusted accomplice, real one, OG, can also be used sarcastically to refer to someone is NOT a friend

> (from) out wide: going around, getting past, making a move

> flying high: feeling good, intoxicated, vibing

> flying low: feeling bad, too intoxicated, tweaking out

> back (to/at) the gate: long ago, in the past, left behind

> false start: mistake, accident, my fault, my bad

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