The perfect soldier and the perfect detective faced one another. Rage, joy, and all other things didn't matter as they were playing a game of chess.
The first move came and the detective chose the simple choice of the Van Geet opening. As he moved his knight from b2 to c3. The soldier caught onto this fairly fast as three seconds later, he moved his knight from b8 to c6. A perfect mirror.
"I think you're smarter than you let on." The detective took his knight from c3 to b5. This would allow him to capture a pawn before being taken by the knight or queen. The soldier moved his other knight from g8 to f6. Thinking fast, the detective moved his pawn from c2 to c4.
"Yes I am." The soldier placed his pawn from d7 to d5. This allowed the detective to capture the pawn, but he would be caught shortly. This was foolish and the detective knew it. So instead of capturing the pawn, he moved forward to c5 so that way he could pause the knight's progress.
"I admire how you hold yourself, but I don't admire how you hold me for a fool. Tell me about yourself."
The soldier moved the pawn keeping his king safe forward from e7 to e5. He now had an entire front.
"Well, I never met my parents. Never met my other family members. All I know is that I'm here now and that I will win."
"Come on, there's no point in trying to shortchange a dead man." The detective moved his queen from d1 to b3. "If it would make you more comfortable, my name is Clemmons."
The soldier was getting agitated. He moved the knight from f6 to e4. As Clemmons was beginning to grow bored with the matter, he moved a pawn from d2 to d3. The soldier used his knight to capture the pawn at c5.
"I was never given a name. I was taken by a rivaling village and made into this thing. Are you satisfied?"
Clemmons moved his queen to d5. Capturing a pawn. This was on purpose as he was baiting the soldier to move out his queen to capture him. The bait worked. He moved his queen to d5 and without a second thought, he captured a pawn at c7.
"Check."
Without anywhere to go, he moved his king from e8 to d8.
"I will get you for this."
"Try not to be so bold. It'll only hurt you inside. Plus having to walk around outside in that kind of attire would make anyone's eyes hurt."
"Just shut up and play."
Like a bullet, he moved his knight from c7 to d5, capturing the soldier's queen.
"Your move."
The knight moved his bishop from c8 to e6. Threatening to take the knight. Clemmons saw that he had to make a sacrifice and moved his knight from g1 to f3. The bishop, quite predictably, took the knight at d5. The detective moved his pawn to d4. The Soldier's knight moved from f3 to d4, taking the pawn.
"Got you."
"Now we're being petty?" He moved his bishop from c1 to g5. "Check." The soldier moved the rook from f8 to e7. If the detective was to move his bishop to e7 and capture the bishop, the king would most certainly take his bishop. But what would be the damage? The king would be more out in the open and he would be down a bishop. As he did so and the king moved to e7, the detective moved his pawn from e2 to e3. The soldier threatened the push with a pawn from d4 to d3. Thinking ahead, the detective put his pawn further from e3 to e4. The bishop came from the side of d5 to e4. Clemmons put his knight from f3 to d4. The soldier moved his knight from c6 to d4. This was closer than Clemmons expected. As a bead of sweat went down his head, he continued onward.
"You can resign anytime you want."
As Clemmons glanced at the timer, he realized that he was fighting the clock more than he was actually fighting the soldier. He moved his bishop from f1 to d3, taking a pawn. The soldier, oblivious to the next move, placed his knight from c5 to d3.
Clemmons, expecting the check, moved from e1 to d2. Right below the knight. Going from d3 to f2.
I need to get a check to get him worked up. That's why I did it before.
As he went from a1 to f1, the knight struck down the rook at h1. Using the other rook, Clemmons took the knight for himself at f1. The bishop came in swinging from e4 to g2. Wanting to take all the pieces off the board before going for the queen, Clemmons had placed the rook back in g1. From d4 the knight landed in f3.
"Check."
Clemmons knew what to do when he moved to d3. Of course, the rook was taken, and the knight was on the opposite side of the board from the two remaining pawns. Going from b2 to b4. Going from g1 to f3. Wanting to take the bishop. Clemmons placed his king at f2.
"Don't get your hopes up."
The eyes of the soldier wandered from the board to the detective. He knew he was getting desperate. Taking his time with the kill, the bishop traveled from g2 to h1. Not being able to be taken in, Clemmons placed his pawn at h3, out of the soldier's grasp. The soldier bit his lip before putting his pawn from a7 to a5. This would leave the remaining pawns at risk. So, he went further upward from b4 to b5. The knight fled from f3 to g5.
He's trying to take away all the other pieces before checkmate.
Pawn went to h4. From g5 to e4.
"Check."
The king didn't have anywhere to go except for e3. As it did the knight moved to b3. Clemmons's pawn traveled to a4. It was better for one of the pawns to be in breaking distance than both. To respond, the soldier put a pawn in its path.
The king had come closer to d4 before the rook came to c8 to protect the knight. The pawn went further up at h5.
